Animation rig for Blender
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Blender scene containing a custom-built Rigify animation rig for making Oni character animations. Allows animating both with Inverse and Forward Kinematics (IK/FK). Created by Geyser using the Rigify plugin for Blender, then tested, documented and slightly adjusted by Delano762.
NOTE: This rig is intended to be used with the BlenderOni addon, linked below. The rig is practically unusable without it!
This rig has been adjusted to work with bone collections used from Blender 4.0 onward, as well as bone layers used up to Blender 3.6.
BlenderOni: http://mods.oni2.net/node/401
Tutorial on how to use the rig: https://wiki.oni2.net/Using_the_Rigify_animation_rig
Tutorial on creating the rig from scratch: https://wiki.oni2.net/Creating_an_animation_rig_in_Blender
Attachment | Size |
---|---|
KonokoRig6.zip | 596.5 KB |
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