(none)
No installation process is involved because the file is a modding tool or some other file/program that simply gets dropped somewhere on your hard drive.
msacm32.dll
This file was extracted from the Windows XP SP3 installer for the convenience of those using Wine/Proton to play Oni and who need the DLL to resolve a sound performance issue.
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- 616 reads
BlenderOni
Blender addon intented as an integral companion tool for the Animation rig for Blender. Contains functionalities that automate a lot of operations necessary for the rig to function and be used properly. However, vast majority of addon's options can also be used for general Blender purposes.
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- 1350 reads
OniX (Windows)
OniX is a fan-made rebuild of the Oni game application, yielding new possibilities for Oni in terms of modding, new engine features and support. Please see https://wiki.oni2.net/OniX for details and documentation.
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- 6704 reads
Animation rig for Blender
Blender scene containing a custom-built Rigify animation rig for making Oni character animations. Allows animating both with Inverse and Forward Kinematics (IK/FK). Created by Geyser using the Rigify plugin for Blender, then tested, documented and slightly adjusted by Delano762.
NOTE: This rig is intended to be used with the BlenderOni addon, linked below. The rig is practically unusable without it!
This rig has been adjusted to work with bone collections used from Blender 4.0 onward, as well as bone layers used up to Blender 3.6.
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- 2277 reads
Oni 2 (AS) Layout Patch Tool
This script allows you to patch the ISO for Oni 2 (Angel Studios) in order to unlock the hidden "layouts" (levels). Documentation inside. Layouts are listed here.
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- 1927 reads
OLST: Oni Scripting Editor
A backup of Qodama's script editor from the defunct OniChars website. Note that, according to Qodama, players with Windows 9x (Win 95, 98) CANNOT use this editor. That warning tells you how old this editor is (it's from 2002). Preserved for historical purposes.
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- 1369 reads
Hasegawa
This is the RealBASIC source code for the last version of a ripper for Oni's .dat/.raw files in Windows. I (Iritscen) haven't used it myself, but it's from 2002 and is no doubt superseded by OniSplit, so it's preserved here for historical purposes rather than as a recommended tool.
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- 1494 reads
Old XSI (ModTool) scripts
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- 1509 reads
Motoko DX11
Neo's reimplementation of Motoko (Oni's graphics engine) wasn't finished, but it does fix the bug with visible skybox edges experienced by some players. It has the following limitations:
- doesn't work with the Daodan DLL
- problems with lensflares
- problems with sorting transparencies
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- 2275 reads