Character
This mod will alter either the behavior or the appearance of a character, or add an entirely new character.
Motoko
In honor of Ghost in the Shell, Oni's inspiration, Motoko Kusanagi is made into a playable character.
She has a unique moveset that's more power-oriented than Konoko's.
Comes with 2 variants : Super Jumper and Normal Jumper
Has custom chenille and sounds.
Original Model was created by Kenshiro549 from deviantART and used with his permission.
The sounds are from the Japanese sounds pack.
For more info, screenshots, and support visit this thread.
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Daodanized Mukade
Mukade has now an aura ("chenille") in overpower mode.
v1.2 should be more memory friendly
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Brutal Konoko
Redesign of Konoko's melee profile only to be more brutal. It doesn't affect the melee profiles of other characters.
Brutal Konoko is a pumped-up version of her original AI. She makes for a capable ally or a sly enemy combatant, depending on what side you decide to script her to be on. Without performing any scripting to use this AI somewhere, the only difference you'll automatically see in Oni is the one time she is controlled by the AI in the story -- the fight with Evil Konoko in Ch. 11.
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BlackOps Syndicate
adds Ninja, Striker, Tanker, Elite, & Fury dressed in black (textures by TOCS )and Konoko in a black outfit
Modified by Samer.
Change log :
- Modified neck textures for Konoko and fury to work well with SeverED's textures
- Added the glass breaking particle to the ONCCs
- Used HD textures for tanker and fury face
For more info, screenshots, and support visit this thread.
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- 9240 reads