The Anniversary Edition mod package format consists of subfolders of .oni files and a Mod_Info.cfg file that provides information about the mod. (Full format description is here.) The packages then appear in the AE Installer, allowing the user to easily add the mod to his Oni installation.
Windows-only GUI for OniSplit.
Drag and Drop workflow to convert oni to xml and back to oni. Supports also various other file formats.
Level construction helper is still in the making.
At the moment it can set up a new level and quick-test it.
That includes consoles and turrets. Use right-click to select all parts. Then you can safely move and rotate them in XSI.
Mirage Project by Molten Thinker.
I've converted the Mirage project by Oni Master to an Anniversary Edition package.
To play you load level 4 of Syndicate Mountain Compound. (chapter 14)
[Aftermath III] Readme
1) Introduction/About the Script
Alright. About this script.
Aftermath III has nothing to do with the first 2 Aftermaths. All three has Muro returning for a battle with you again, but each fight is different from the other scripts. Take it that each script takes place in an alternate universe (I believe the "Multiverse" theory.)
Welcome to my Oni: Aftermath II script
About the Script:
Even though the script is called Aftermath II, it is NOT a sequel to any script. In fact, Aftermath and Aftermath II are set in the same level, the Airport Assault level.
This script covers on Muro escaping from Konoko after he was badly injured in the Syndicate Mountain Compound and travels to the Airport once again.
Kill all his remaining troops and face him for a final showdown!
This was one of the earliest model imported into Oni, a.k.a. Silly World. Issues: the bnv for this model is not complete, there are no ghost quads, so AI's can't patrol. Some areas uses a single sided polygon, so in Oni, one side is visible, the other is not. This uses level 5 The Airport Part Deux, flags 0 to 3 are available to explore.
The original model was made by R. Anthony at the 3D Warehouse by Sketchup.
A collection of characters from the Internet and converted to Oni. They include Faith from Mirror's Edge, Kitana from Mortal Kombat, anime schoolgirl, cyborg and ninja.
Faith and Kitana have high polygon counts so you will get the sorting buffer overflow message. Kitana and the ninja has issues with their body parts not being positioned correctly, so some animations look awkward.
AI Battle allows you to customize the battle between AIs or you can choose to fight. It combines elements of OTA and Oni Zen Garden. You can go from 1 vs 1 battles to 8 vs 8. There are options for weapons and fighting areas. You can shapeshift to any character by name. You can focus the camera on any character. As an extra bonus, you can play OTA, by selecting the members of each team. The scripts and BINACJBOCharacter file were based on Oni Zen Garden - Junkyard and OTA
In this script, you are playing on behalf of Muro.
The script is written from scratch.
This is my first script, which makes sense, so please do not judge strictly. Try it for yourself I hope you enjoy!:)
Hint: click on the "airport assault". There's a nice start video.
P.S. Sorry for my english