Package
The Anniversary Edition mod package format consists of subfolders of .oni files and a Mod_Info.cfg file that provides information about the mod. (Full format description is here.) The packages then appear in the AE Installer, allowing the user to easily add the mod to his Oni installation.
Veracity chp.2 New Light
Description from author (2001-08-29):
The plot thickens with the next part to the Veracity Trilogy. In this script you are given a mission. What this entails you will find out when you play the script. I've been working on this script for around 3 months, a lot of research has gone into this to make it just that bit more exciting and hopefully you will agree once you've played the script, and try to prove to yourself that you can complete the level without cheating ;?) No more shall be said, now go and play!!!!!!
Note from s10k (2018-06-17):
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- 2387 reads
Veracity chp.1 Incursion - Hard
Description from author (2001-10-12):
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- 2181 reads
Manplant - My friends (by AWP)
An alternative manplant mission made by AWP.
Load manplant savepoint 1 to play.
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- 2494 reads
AE Warehouse (Loser's Warehouse) [Warehouse Mod Minus The Warehouse version]
BIG THANKS TO ALLOC!!!
This is ONI level1:Syndicate warehouse edited level.
First, BACKUP your EnvWarehouse folder and Level 0.dat, Level1.dat, Level1.raw. IT IS NECESSARY!!! After this, just put my files on their right places and play. You have to start with warehouse cutscene.
This is English language Oni for PC version.
Have fun.
Loser
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- 3699 reads
Simple OniSplit GUI (experimental AEI release)
Windows-only GUI for OniSplit.
Drag and Drop workflow to convert oni to xml and back to oni. Supports also various other file formats.
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- 3547 reads
Mirage
Mirage Project by Molten Thinker.
http://oni.moltenstudios.com/downloads/index.php
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Note from s10k: I've converted the Mirage project by Oni Master to an Anniversary Edition package.
To play it, load savepoint 4 of Syndicate Mountain Compound (Chapter 14).
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- 2925 reads
Aftermath III
[Aftermath III] Readme
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1) Introduction/About the Script
Alright. About this script.
Aftermath III has nothing to do with the first 2 Aftermaths. All three has Muro returning for a battle with you again, but each fight is different from the other scripts. Take it that each script takes place in an alternate universe (I believe the "Multiverse" theory.)
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- 3484 reads
Aftermath II
Welcome to my Oni: Aftermath II script
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About the Script:
Even though the script is called Aftermath II, it is NOT a sequel to any script. In fact, Aftermath and Aftermath II are set in the same level, the Airport Assault level.
This script covers on Muro escaping from Konoko after he was badly injured in the Syndicate Mountain Compound and travels to the Airport once again.
Kill all his remaining troops and face him for a final showdown!
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- 2889 reads
Aftermath
First Aftermath script by WJTW. Uses level 4 (Airport Assault).
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- 3370 reads
Martian Colony
This was one of the earliest level models imported into Oni, a.k.a. Silly World. Issues: The BNV for this model is not complete — there are no ghost quads, so AIs can't patrol. Some areas use a single-sided polygon, so in Oni, one side is visible and the other is not.
This uses level 5 The Airport Part Deux. Flags 0 to 3 are available to explore.
The original model was made by R. Anthony at the 3D Warehouse by Sketchup.
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- 3677 reads