Package
The Anniversary Edition mod package format consists of subfolders of .oni files and a Mod_Info.cfg file that provides information about the mod. (Full format description is here.) The packages then appear in the AE Installer, allowing the user to easily add the mod to his Oni installation.
Airport Assault. Syndicate's Perspective
In this script, you are playing on behalf of Muro.
The script is written from scratch.
This is my first script, which makes sense, so please do not judge strictly. Try it for yourself I hope you enjoy!:)
Hint: click on the "airport assault". There's a nice start video.
P.S. Sorry for my english
- Read more about Airport Assault. Syndicate's Perspective
- Log in to post comments
- 2509 reads
Naomi
Adds a custom character, Naomi.
Features:
Custom animations made by Scarlett (back-forward kick, taunts, idle1, forward kick, forward throws, powerup).
Custom moveset.
Custom chenille and contrail.
Able to link combos with another combo, throws, super moves.
She also uses some moves from other custom characters such as Sarai and Hanako.
Changes to v1.2:
New kick throw from behind added.
- Read more about Naomi
- Log in to post comments
- 2998 reads
Combustion Man
Adds Combustion Man from Avatar, The Legend of Aang. He has only 3 moves: Punch (for a really powerful fire rocket launcher which causes an explosion upon impact), Kick (earthquaker stomp for close combat) and Run Slide, but that's all he really needs. He takes significanly less damage from falls and has a very slow hypo regeneration rate to discourage hypo use. As OP as he may seems, he is likely to suicide upon Combustion at a close range, so avoid that.
For more info, feedback, and screenshots visit this thread
- Read more about Combustion Man
- Log in to post comments
- 2340 reads
HQ Intro Movie (Windows)
Converted from the PS2 version of Oni, this is the highest-quality version of intro available. Frame rate is 30fps (instead of 15fps in original Windows Oni intro) and quality is somewhat higher.
- Read more about HQ Intro Movie (Windows)
- Log in to post comments
- 2799 reads
HQ Movies (Mac)
Converted from the PS2 version of Oni, these are the highest-quality versions of intro and outro available. Frame rate is 30fps (instead of 15fps in Win/Mac Oni) and quality is somewhat higher, mainly for intro.
- Read more about HQ Movies (Mac)
- Log in to post comments
- 2262 reads
Oni game app (Mac OS X 10.6, Intel)
The Oni game application for Intel Macs running Mac OS X 10.6 Snow Leopard. This app is not intended for OS X 10.7 or above, and will not run at all in OS X 10.10 or above. In 10.7 or above, you should use the game app that is installed by the Anniversary Edition (http://mods.oni2.net/node/75) automatically, or download the app for 10.7+ directly from here: http://mods.oni2.net/node/320.
- Read more about Oni game app (Mac OS X 10.6, Intel)
- Log in to post comments
- 5165 reads
WareHouse Mod
Easy Mode for the traditional Oni experience (Everything same). Normal Mode for an enhanced experience (Stronger Enemies hiding out there! New weapons and Powerup Location. Include new miniboss fight (Thug Boss and Secret Agent!) Try this, it'll make Syndicate Mountain looks easy! Lastly, Try Hard Mode only If You are Crazy Enough! You won't even get to SP2! Literally, since it's only done to SP1 so far. Start from 'Syndicate Warehouse' and Not Save Point 1 if playing on Normal.
- Read more about WareHouse Mod
- Log in to post comments
- 2547 reads
ONI Dark Future TC
My attempt on making more believable Oni. No more unarmed Syndicate or TCTF troops, more deadly and brutal H2H, new really dangerous weapons (not implemented yet), modified old ones, etc. Best working with upgraded ONCC, and better weapons. I don't recommend using Titan mod with this - but if you have some death wish - you can try.
- Read more about ONI Dark Future TC
- Log in to post comments
- 3521 reads
Domino Knockdowns
Knocked-down and blown-up characters will do damage to other characters that they collide with, sometimes knocking them down or staggering them.
- Read more about Domino Knockdowns
- Log in to post comments
- 3089 reads
Disarm Revamp
Characters will not be disarmed of their held weapon by being knocked down from the front. A fallen character must be hit again while on the ground for them to drop their gun. While laying on your back, you can still aim and shoot a pistol, but not a rifle. Knockdowns from behind and throws will disarm the character as usual.
- Read more about Disarm Revamp
- Log in to post comments
- 2769 reads