Sometimes a mod is meant only for Windows systems, perhaps due to the slightly different scripting abilities and engine limits in Oni for Windows. Even if a mod can work on the Mac too, if there's a separate version of the mod produced for Windows, you can upload it under this Platform. You may assume for any Windows-only mod that the user has installed the Daodan DLL and thus has the extensions to Oni which are documented on the wiki.
Windows-only GUI for OniSplit.
Drag and Drop workflow to e.g. convert oni to xml and back to oni.
Level construction helper is the newest feature.
Currently it can only create a level barebone and quick-test it as raw/dat plug-ins.
Konoko Payne is a demo of a pseudo-sequel to Oni by Pierre Terdiman, used as a demonstration of his Flexine gaming engine. Begun around 2002, it was a long-term project, with its last update in 2010. Konoko Payne went a long way in recreating the look and feel of Oni, with some design tweaks of Pierre's.
OniBrowser allows you to view Oni data files.
Some keyboard shortcuts:
B - show grids
D - show doors - broken
T - show textures
O - show octtree
F - show furniture
P - show ghosts
N - show collision
I - show invisible
L - show vertex colors
F5 - show flags
F6 - show sounds
F7 - show trigger volumes
F8 - show current BNV
In the Tools\Options set the path to GameDataFolder
This package is meant to be installed automatically by the Anniversary Edition: http://mods.oni2.net/node/276. If you are reading this description directly while browsing the Depot and want to install the Daodan DLL without installing the AE, place the files from the ZIP's win_only\ directory into your Oni\ game directory alongside Oni.exe. Then, replace your Oni.exe with the one found here: http://mods.oni2.net/node/231.
The Oni game application for Windows; note that this will not run on modern Windows machines without the Daodan DLL (http://mods.oni2.net/node/233). This version of the app does not require the Oni CD-ROM in the drive in order to run.
- Kojiro Editor 1.0 -
The aim of Kojiro (Editor) is to make the XML editing process easier, faster and more efficient. Kojiro's workflow is simple: load a XML or ONI file (wich is converted automatically to XML), travel through the nodes using the list on the left and the right-click menu (or buttons at the top), edit the desired nodes' names, values and attributes, optionally add and remove nodes, and save the file as a XML or ONI. When editing large files or comparing some files' nodes, it is also very useful.
Known Bugs and Issues