Windows
Sometimes a mod is meant only for Windows systems, perhaps due to the slightly different scripting abilities and engine limits in Oni for Windows. Even if a mod can work on the Mac too, if there's a separate version of the mod produced for Windows, you can upload it under this Platform. You may assume for any Windows-only mod that the user has installed the Daodan DLL and thus has the extensions to Oni which are documented on the wiki.
BGI Hammer (Stripped Particles version for Omega Tournament Windows)
This is a stripped package from the original one (22023).
You should ONLY use this package with Omega Tournament (Windows version), otherwise just install the original one (package number: 22023).
This specific version removes some particles (necessary to make all the chars in Omega Tournament to work together) and does not receive updates from the original package!
Related particle limitation on Windows for which this package needed to be created: http://www.bugs.oni2.net/ticket/27
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Naomi (Stripped Particles version for Omega Tournament Windows)
This is a stripped package from the original one (21000).
You should ONLY use this package with Omega Tournament (Windows version), otherwise just install the original one (package number: 21000).
This specific version removes some particles (necessary to make all the chars in Omega Tournament to work together) and does not receive updates from the original package!
Related particle limitation on Windows for which this package needed to be created: http://www.bugs.oni2.net/ticket/27
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- 1069 reads
Rename Sketchup Images Textures Tool
RenameSketchupImagesTextures v1.0 written by s10k
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What is this?
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This a quick written program that renames images files used in sketchup projects from the generic:
texture.png, texture_0.png, texture_1.png etc to daename_texture.png, daename_texture_0.png, daename_texture_1.png
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- 1063 reads
Mod Tool / XSI script: add z offset to TRAM animations
This script can be used to compensate interpolation drifting by adding a forward (z) offset.
By default zoffset = 10 is quite big. It meant to show whether the new animation was imported correctly.
Once you are sure your setup is working correctly you can use a better offset, more like 2 to 5.
Usage:
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- 1112 reads
TRAM setup assistant (Excel macro)
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- 1418 reads
OniTools (XSI Mod Tool add-on)
An add-on for XSI Mod Tool that allows you to import OBJC data (like powerups and trigger volumes in a level) and adjust the positions of those items within the 3D model of an Oni level. Simply export the OBJC and level geometry to XML format using OniSplit and then import into Mod Tool using this add-on.
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- 1623 reads
vertex color script
Combines light in XSI scene with vertex color of each selected object.
After running this script, imported objects to Oni should appear with new vertex colors.
Pro / con: Use more vertex for finer color steps. Watch out for engine's vertex limit.
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- 1265 reads
Oni TXMP Checksums
Meant for geyser's TXMP comparison project.
This program collects only data from the game.
There's no functionality to compare the data.
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- 2142 reads
PS2 Launch Args
Note: This kit is now obsolete, as I have gotten added to PCSX2 itself the ability to pass launch arguments to games.
This kit allows you to pass launch arguments to PS2 games running in PCSX2. It was created in order to help explore the content in the Oni 2 (AS) developer build. See the wiki documentation for examples of launch arguments.
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- 1788 reads
Oni Demo (Windows)
The Windows demo of Oni, repackaged for modern machines. Contains all three of the levels that Bungie released in their original demos: 1, 2, and 4. Click here for the Mac demo.
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