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No installation process is involved because the file is a modding tool or some other file/program that simply gets dropped somewhere on your hard drive.

Oni 2 (AS) Layout Patch Tool

Creator: 
Iritscen
Version: 
1.1

This script allows you to patch the ISO for Oni 2 (Angel Studios) in order to unlock the hidden "layouts" (levels). Documentation inside. Layouts are listed here.

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OLST: Oni Scripting Editor

Creator: 
Qodama
Version: 
1

A backup of Qodama's script editor from the defunct OniChars website. Note that, according to Qodama, players with Windows 9x (Win 95, 98) CANNOT use this editor. That warning tells you how old this editor is (it's from 2002). Preserved for historical purposes.

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Hasegawa

Creator: 
Alhexx
Version: 
0.04

This is the RealBASIC source code for the last version of a ripper for Oni's .dat/.raw files in Windows. I (Iritscen) haven't used it myself, but it's from 2002 and is no doubt superseded by OniSplit, so it's preserved here for historical purposes rather than as a recommended tool.

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SNDD creation tools

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Tools for SNDD creation that used to work back in 2011.

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Old XSI (ModTool) scripts

Creator: 
Paradox-01
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Matrix calculation

Creator: 
Neo
Version: 
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Motoko DX11

Creator: 
Neo
Version: 
1

Neo's reimplementation of Motoko (Oni's graphics engine) wasn't finished, but it does fix the bug with visible skybox edges experienced by some players. It has the following limitations:
- doesn't work with the Daodan DLL
- problems with lensflares
- problems with sorting transparencies

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Some TRAMs from mod dev

Creator: 
Paradox-01
Version: 
1
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Rename Sketchup Images Textures Tool

Creator: 
s10k
Version: 
1.0

RenameSketchupImagesTextures v1.0 written by s10k

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What is this?
===========================================================================

This a quick written program that renames images files used in sketchup projects from the generic:
texture.png, texture_0.png, texture_1.png etc to daename_texture.png, daename_texture_0.png, daename_texture_1.png

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Mod Tool / XSI script: add z offset to TRAM animations

Creator: 
Paradox-01
Version: 
2

This script can be used to compensate interpolation drifting by adding a forward (z) offset.
By default zoffset = 10 is quite big. It meant to show whether the new animation was imported correctly.
Once you are sure your setup is working correctly you can use a better offset, more like 2 to 5.

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