(none)
No installation process is involved because the file is a modding tool or some other file/program that simply gets dropped somewhere on your hard drive.
Oni TXMP Checksums
Meant for geyser's TXMP comparison project.
This program collects only data from the game.
There's no functionality to compare the data.
- Read more about Oni TXMP Checksums
- Log in to post comments
- 3501 reads
PS2 Launch Args
Note: This kit is now obsolete, as I have gotten added to PCSX2 itself the ability to pass launch arguments to games.
This kit allows you to pass launch arguments to PS2 games running in PCSX2. It was created in order to help explore the content in the Oni 2 (AS) developer build. See the wiki documentation for examples of launch arguments.
- Read more about PS2 Launch Args
- Log in to post comments
- 2923 reads
Oni Demo (Windows)
The Windows demo of Oni, repackaged for modern machines. Contains all three of the levels that Bungie released in their original demos: 1, 2, and 4. Click here for the Mac demo.
- Read more about Oni Demo (Windows)
- Log in to post comments
- 11539 reads
Oni Demo (Mac)
The Mac demo of Oni, repackaged for Intel Macs (Oni is 32-bit, so it will only run in macOS 10.7–10.14). Contains all three of the levels that Bungie released in their original demos: 1, 2, and 4. Click here for the Windows demo.
- Read more about Oni Demo (Mac)
- Log in to post comments
- 5057 reads
Oni WinToMac
The Oni WinToMac script converts the game data that comes with Oni for Windows so that it works with the Intel Mac build of Oni. Instructions and the required support programs are included in the ZIP.
- Read more about Oni WinToMac
- Log in to post comments
- 3512 reads
Konoko Payne
Konoko Payne is a demo of a pseudo-sequel to Oni by Pierre Terdiman, used as a demonstration of his Flexine gaming engine. Begun around 2002, it was a long-term project, with its last update in 2010. Konoko Payne went a long way in recreating the look and feel of Oni, with some design tweaks of Pierre's.
- Read more about Konoko Payne
- Log in to post comments
- 8135 reads
TCTF III
An unfinished mod by Gumby. Originally stored in the AE's Subversion repository under "NextRelease", it has been moved here for archival purposes and marked as a non-package so that it won't show up in the AEI.
- Read more about TCTF III
- Log in to post comments
- 4041 reads
OniBrowser
OniBrowser allows you to view Oni data files.
Some keyboard shortcuts:
Level view
B - show grids
D - show doors - broken
T - show textures
O - show octtree
F - show furniture
P - show ghosts
N - show collision
I - show invisible
L - show vertex colors
F5 - show flags
F6 - show sounds
F7 - show trigger volumes
F8 - show current BNV
In the Tools\Options set the path to GameDataFolder
- Read more about OniBrowser
- Log in to post comments
- 8442 reads
Mod Tool resources
Install notes on the wiki.
====================
* The "create OBJs and OFGA" script file let you choose objects in Mod Tool and create the OBJs and OFGA files.
* [more, later]
- Read more about Mod Tool resources
- Log in to post comments
- 4934 reads
XMLEquality
= Goal =
Compare multiple XML files simultaneously, by section. This will not edit XML, I believe.
= New Features =
- The program is basically made of two lists.
- You can load multiple files at the same time.
- The program removes the FourCC and extension of files (suggestion, as always, of Iritscen :)
= How To =
Use the "Add Files" button to add files to compare. The sections and tags are always based on the first file you add. You can add multiple files at a time.
- Read more about XMLEquality
- Log in to post comments
- 4394 reads