Both

If your mod comes in two totally separate versions, one for Macs and one for Windows, do not upload them both in one zipped file. Upload them separately, and choose "macOS" for the one and "Windows" for the other. If you have produced a tightly integrated package that can install for macOS or Windows using the same data files (even if there are two installers), then there's no need to artificially split them up for the Mod Depot; use this Platform term in that case.

Omega Tournament Extra Character - BGi Ninja Bot

Creator: 
Samer
Version: 
1.0b

Adds an extra character to Omega Tournament: BGi Ninja Bot (made by Samer).

This package serves as example how to add or replace characters to Omega Tournament custom level.

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Omega Tournament Extra Music - ChaseRemixCut

Creator: 
Total Audio / Power Of Seven
Version: 
1.0b

Adds an extra music to Omega Tournament: Chase Remix Cut.

This package serves as example how to add or replace custom music to Omega Tournament custom level.

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Omega Tournament (Core)

Creator: 
s10k
Version: 
1.0b

This core package contains the common data for Windows and Mac for the Omega Tournament mod.

Do NOT install this standalone. Install first "80002Omega_Tournament_Windows" or "80003Omega_Tournament_Mac" depending on your platform.

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GreyFury2.0 (Stripped Particles version for Omega Tournament Windows)

Creator: 
Samer
Version: 
2.0

This is a stripped package from the original one (23590).

You should ONLY use this package with Omega Tournament (Windows version), otherwise just install the original one (package number: 23590).

This specific version removes some particles (necessary to make all the chars in Omega Tournament to work together) and does not receive updates from the original package!

Related particle limitation on Windows for which this package needed to be created: http://www.bugs.oni2.net/ticket/27

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Character Randomizer

Creator: 
Lizardizzle
Version: 
1.1

Per level load, random variants of character spawns are generated. Spawns retain their original team, weapon, and drops. Health gets adjusted depending on what character gets spawned. IE: If a warehouse thug spawns in as Konoko, that Konoko will have much higher HP, and vice versa.

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Character animation capture color background script

Creator: 
s10k
Version: 
1.0

Character animation capture color background script v1.0 written by s10k

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What is this?
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A simple set of BSL commands that allow anyone to easily capture Oni's
character animations, which can be used for instance to create gifs.

Initially written for "funktotheface" in Oni's discord channel, but I
decided to release this since it can be useful for anybody.

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Severed Textures Version 2

Creator: 
SeverED
Version: 
2.0

Hi-resolution face (and some uniform) textures for Konoko (TCTF, Cop), Furies, Muro, Barabas, Griffin, Kerr, and Shinatama.

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Renegade (state)

Creator: 
geyser
Version: 
initial

Based on the vampire mod from s10k.

This works a bit like OTA. The idea is to kill the boss character. The catch is that when you "bite" (defeat) an enemy he become your ally and vice-versa.

Load Regional State Building (chapter 9) to play.

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TRAM Speed Up Animation

Creator: 
s10k
Version: 
1.1

TRAM Speed Up Animation v1.1 written by s10k

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This is an XmlTools2 patch file that allow you to easily speed up any existing animation (TRAM) in Oni.

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How do I use it?
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New Combat Moves for Konoko

Creator: 
Delano762
Version: 
1.2

This mod contains several new animations for Konoko:
1. Punch Kick combo (P,K). High risk combo like the Sledgehammer Heel, but useful; it staggers on block long enough to launch a throw afterwards.
2. Just Frame (JF) forward punch. JF means you have to press both forward and the attack key at the exact same frame.
The regular forward punch is now "delayed", which means, that after pressing forward, you have to wait at least a single frame to press punch.
3. JF forward kick. Exactly the same as JF forward punch, except this is a kick.

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