Both
If your mod comes in two totally separate versions, one for Macs and one for Windows, do not upload them both in one zipped file. Upload them separately, and choose "macOS" for the one and "Windows" for the other. If you have produced a tightly integrated package that can install for macOS or Windows using the same data files (even if there are two installers), then there's no need to artificially split them up for the Mod Depot; use this Platform term in that case.
AE Warehouse
BIG THANKS TO ALLOC!!!
This is ONI level1:Syndicate warehouse edited level.
First, BACKUP your EnvWarehouse folder and Level 0.dat, Level1.dat, Level1.raw. IT IS NECESSARY!!! After this, just put my files on their right places and play. You have to start with warehouse cutscene.
This is English language Oni for PC version.
Have fun.
Loser
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Mukade's Wonderful Battle Arena
A scenario for Rooftops.
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- 2798 reads
Power New Ending
A scenario for ACC (interior).
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- 2859 reads
Atrium Firefight
A scenario for TCTF Regional HQ.
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- 2871 reads
Exile, part 2
A scenario for manplant; continued from part 1.
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- 2711 reads
Family Feud Saga
Various scenarios for EnvWarehouse.
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- 2660 reads
Droid Arena
A scenario for EnvWarehouse.
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- 2734 reads
Exile, part 1
A scenario for EnvWarehouse.
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- 2958 reads
Mirage
Mirage Project by Molten Thinker.
http://oni.moltenstudios.com/downloads/index.php
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Note from s10k: I've converted the Mirage project by Oni Master to an Anniversary Edition package.
To play it, load savepoint 4 of Syndicate Mountain Compound (Chapter 14).
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Aftermath III
[Aftermath III] Readme
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1) Introduction/About the Script
Alright. About this script.
Aftermath III has nothing to do with the first 2 Aftermaths. All three has Muro returning for a battle with you again, but each fight is different from the other scripts. Take it that each script takes place in an alternate universe (I believe the "Multiverse" theory.)
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