Animation

This mod will alter existing animations (or animation effects) for existing characters or add new animations/effects to existing characters. This mod is not for adding new characters who happen to have original animations, which is considered type "Character".

Domino Knockdowns

Creator: 
Loser, Iritscen
Version: 
1.1

Knocked-down and blown-up characters will do damage to other characters that they collide with, sometimes knocking them down or staggering them.

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Disarm Revamp

Creator: 
Gumby, Iritscen
Version: 
1.1

Characters will not be disarmed of their held weapon by being knocked down from the front. A fallen character must be hit again while on the ground for them to drop their gun. While laying on your back, you can still aim and shoot a pistol, but not a rifle. Knockdowns from behind and throws will disarm the character as usual.

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Glass Breaking Moves

Creator: 
Gumby, geyser, s10k, Iritscen
Version: 
1.11

Makes attacks and other colliding animations break glass. This will add a bit of time to your mod installation, since it is an XML patch that affects about 700 animations in vanilla Oni, plus any new animations in active mods.

See included file "About this patch" for detailed documentation.

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Smart Barabas

Creator: 
Loser
Version: 
1.2

As seen in EdT's Boss Battle mod, Barabas fights with smarter melee. Rather than spamming Earthquaker, he fights with faster moves and dodges more using his jetpack. Installs after Brutal AI's modifications to Barabas, so having Brutal AI turned on will not affect this mod.

For more info and support visit this thread.

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Animation Interpolation Fixes

Creator: 
Loser
Version: 
1

Formerly bundled with the AE, this mod corrects minor glitches in some animations.

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Rifle Sprinting

Creator: 
Paradox-01
Version: 
1.0

Allows you to sprint with a rifle in hand, at the cost of losing your ability to aim.

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Ninja Shadow Dash

Creator: 
Gumby
Version: 
1

Ninja escape moves now make them disappear. They can travel through characters in this shadow state.

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Dashing AI

Creator: 
geyser, EdT
Version: 
2

Makes AI-controlled characters dash instead of running. This levels the playing field so that Konoko cannot easily out-run them.

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Widescreen Fixes

Creator: 
Iritscen, Paradox
Version: 
1.11

Fixes for widescreen resolutions:

1. The camera isn't inside a wall anymore at the beginning of Ch. 2 (Musashi). Bonus fix: No duplicated receptionist's chair when SP1 is loaded.
2. The photographs in Ch. 11's intro (Dream Lab) aren't visible anymore at the edge of the screen.
3. Konoko isn't visible anymore at the edge of the screen in the Ch. 14 (Mtn. Compound) intro before falling from the sky.

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Unlock All Moves

Creator: 
Gumby
Version: 
1.3

Unlocks the attacks that Konoko normally has to learn over the course of the game: Triple-Hit Haymaker, Spinning Sidekick, Willow Kick, Crescent Moon Kick, Devil Spin Kick, Running Lariat, Rising Fury, Twister Kick, and Stepping Disarm.

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