Package
The Anniversary Edition mod package format consists of subfolders of .oni files and a Mod_Info.cfg file that provides information about the mod. (Full format description is here.) The packages then appear in the AE Installer, allowing the user to easily add the mod to his Oni installation.
Rifle Sprinting
Allows you to sprint with a rifle in hand, at the cost of losing your ability to aim.
Change log:
1.1 - Improved compatibility with other mods by turning TRAC content into XML patches
Details:
-- TRAC*.oni were removed
-- TRAC*.oni-patch were added
1.0 - initial release
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- 2682 reads
Ultra Hard Syndicate
Randomly replaces hard (red) Syndicate enemies with new ulra-hard variants (black).
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- 2261 reads
Soundtrack Renewal
This preview version is limited, the sounds updated are mus_asianb (East Wind Tribute), mus_amasian1 (Up & Away) and mus_fiteb (Fight!).
The original Oni sounds were composed of several loops that can be randomly played and can include an intro and ending. However, this version uses a single sound file, there are no intro or ending sounds.
This preview will give you a taste for the renewed soundtrack.
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- 2885 reads
Vago GUI (Mac)
Description:
A user interface application to use OniSplit in Windows / Mac OS. It also allows creating AEI2 packages and converting sounds easily with wizards.
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- 2872 reads
Menu Fixes (AE)
Fixes for Oni's menus and diary, downloaded by the AE as a core package:
1. Add the words "ANNIVERSARY EDITION" to Main Menu so user knows he is playing the AE.
2. Flip the wording on the Options screen's Invert Mouse setting from "On" to "Off" (Bungie got it backwards).
3. Stops the Diary entry for Chapter 12 from appearing in Chapter 6.
4. Fixes spelling of "effect" in restart dialog when Oni's resolution is changed (dialog is only seen in Oni 1.2 for Mac).
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- 3575 reads
Ninja Shadow Dash
Ninja escape moves now make them disappear. They can travel through characters in this shadow state.
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- 2663 reads
Dashing AI
Makes AI-controlled characters dash instead of running. This levels the playing field so that Konoko cannot easily out-run them.
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- 2764 reads
Widescreen Fixes
Fixes for widescreen resolutions:
1. The camera isn't inside a wall anymore at the beginning of Ch. 2 (Musashi). Bonus fix: No duplicated receptionist's chair when SP1 is loaded.
2. The photographs in Ch. 11's intro (Dream Lab) aren't visible anymore at the edge of the screen.
3. Konoko isn't visible anymore at the edge of the screen in the Ch. 14 (Mtn. Compound) intro before falling from the sky.
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- 4200 reads
AE Read-Me
An HTML read-me to go along with the latest Anniversary Edition (appears next to the Oni application in AE/).
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- 4245 reads
Globalization Fixes for Characters
Corrects a few fun side effects of the AE's globalized character classes:
1. ONCCstriker_dream_lab becomes available in all levels and thus easy Strikers sometimes become tiny Strikers.
2. Karen the TCTF cop shows up in place of some male TCTF officers (most noticeably the TCTF guy who's speaking in Ch. 3's Mad Bomber cutscene).
3. TCTF officers sometimes attack civilians in TCTF HQ (Ch. 6).
4. Strikers appear instead of female cops in TCTF HQ Redux (Ch. 13).
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- 2997 reads