Tool
A modding tool!
AE Read-Me
An HTML read-me to go along with the latest Anniversary Edition (appears next to the Oni application in AE/).
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Mac Services
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XmlTools
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Description:
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XmlTools is a command-line modding tool that operates on XML files.
It supports many operations in XML files and even non implemented operations using custom javascript code.
It is developed in C++ and works in both Mac OS and Windows.
An additional guide with examples can be read here: http://wiki.oni2.net/XmlTools
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OniBrowser
OniBrowser allows you to view Oni data files.
Some keyboard shortcuts:
Level view
B - show grids
D - show doors - broken
T - show textures
O - show octtree
F - show furniture
P - show ghosts
N - show collision
I - show invisible
L - show vertex colors
F5 - show flags
F6 - show sounds
F7 - show trigger volumes
F8 - show current BNV
In the Tools\Options set the path to GameDataFolder
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Vago GUI (Win)
Description:
A user interface application to use OniSplit in Windows / Mac OS. It also allows creating AEI2 packages and converting sounds easily with wizards.
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Oni Key Editor
An application with the purpose of facilitating the process of changing the game keys. It fully supports Anniversary Edition, and runs in Windows, Mac and Linux.
more info here.
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OniSplit (AEI)
OniSplit, packaged for the AE Installer. See the non-package node for details.
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Mod Tool resources
Install notes on the wiki.
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* The "create OBJs and OFGA" script file let you choose objects in Mod Tool and create the OBJs and OFGA files.
* [more, later]
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XMLEquality
= Goal =
Compare multiple XML files simultaneously, by section. This will not edit XML, I believe.
= New Features =
- The program is basically made of two lists.
- You can load multiple files at the same time.
- The program removes the FourCC and extension of files (suggestion, as always, of Iritscen :)
= How To =
Use the "Add Files" button to add files to compare. The sections and tags are always based on the first file you add. You can add multiple files at a time.
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animation help
Place the oni_modding folder into the edition's GameDataFolder.
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The second zip pack is another attempt. It's smaller and hence easier to use.
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